Now that we have our basic behaviours setup it’s time for combining and linking the behaviours together to create the AI for our villagers. We’ll be setting up a fear system that causes the AIs to return to their home village. We’ll also setup a gathering system where AIs can gather resources to bring back to the village.
📂 Grab the full project ➠https://github.com/GameDevEducation/AISeries/tree/Villager-AI