Status effects are seen in a lot of games and range from buffs that increase our capabilities to curses that diminish them. In this video we’ll see how to setup the infrastructure for a status effect system that can be used on players (or on other objects in the game).
Find the code here: https://github.com/GameDevEducation/DevToolkit_BuffAndCurseSystem
Template project: https://gitlab.com/IainMcManus/unitytemplatepublic